Daedalic Entertainment connects projects at a phenomenal rate. It must be said that the German studio arranges for its employees - they average 80, although this varies depending on the number of games in development - sail production production to enjoy each team expertise. If in a few days, players will welcome the RPG Blackguards, February will see the release of another side as more adventures click point'n classic, 1954: Alcatraz.
DATASHEET
Description: 1954: Alcatraz is a PC point'n click tribute to San Francisco 50 years. Joe is convicted of murder and must spend the rest of his days in Alcatraz. His wife Christine is back for its money contract if it wants to stay alive. Problem, only her husband knows where the loot. Over puzzles and passing at any time from one to the other characters, the player learns more about the history and the famous Beat Generation San Francisco.
Publisher: Daedalic Entertainment
Developer: Irresponsible Games
Type: Adventure / Point & Click
France Release: Not reported
Classification: E - 16 years
1954: Alcatraz
In the '50s, San Francisco was not quite the welcoming city it is today. And because organized crime was able to take her in his tentacles beautiful Californian city. At this time, blackmail, murder and drug trafficking held daily in the headlines. Joe is among those who have made the situation worse. Stopped after an armed robbery, it languished in one of the narrow cells of the famous Alcatraz prison located on an island, less than two miles from San Francisco. Determined not to rot in jail, Joe will do everything to try to escape. With our help and that of his wife, Christine, who is it outside.
Double-dealing
The new place of Joe. Small but functional.

Crucial choices
Lunch time can be a bit of a chat.

Diving in the heart of the fifties
Christine struggles to find the loot.
Play 1954: Alcatraz, it is also making an actual diving in a unique time. It has a unique atmosphere of point'n click Daedalic. As designers, Gene Mocsy head, used photographs taken during the fifties to restore the charm of San Francisco these years. Each decoration and full of details. The concert hall to jazz flats, through the prison itself, the pleasure of discovery seems to be present in every moment. The charm of the characters, who all seem to come out of Hollywood films, for its part operates immediately. Finally, the soundtrack accompanying the jazzy ensemble also plays a crucial role in the context of the player to travel through time. The visual style, somewhat in the vein of the Walking Dead Telltale but less realistic, more cartoon, shows him as rather successful. With the exception perhaps of some male characters (sorry Joe but there ...), the skull appears to have been crushed. The shock is initially quite high, but it should eventually get used to.
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